[Dev] Room Rush – Completely redoin the movement engine

July 19th, 2013

I had some problems with the movement engine…completely redoing it now.
I have some moveable blocks that move at a set h- and v-speed …completely ignoring gravity…which is fine.
However, I want a unlimited amount of blocks that are placed on top of it to be moved too. So, a block gets a “passive” movement and has to re-direct this to its block that are on-top of itself…and so on and so on.

Should be a day of work…I hope :P

Redoing "Room Ruh" movement engine

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>