[Dev] Room Rush – Completely redoin the movement engine

July 19th, 2013
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I had some problems with the movement engine…completely redoing it now.
I have some moveable blocks that move at a set h- and v-speed …completely ignoring gravity…which is fine.
However, I want a unlimited amount of blocks that are placed on top of it to be moved too. So, a block gets a “passive” movement and has to re-direct this to its block that are on-top of itself…and so on and so on.

Should be a day of work…I hope :P

Redoing "Room Ruh" movement engine

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